Faster! It's all about seat-time and learning from pro's
Formula Ford, Toyota Atlantic, Mazda Pro Series, Indy, CART, 24 Hous of Daytona, spec class racing, SCCA, NASA are all bits of race game jargon. They are terms that pepper the resumes of the instructor team at Danny McKeever's FAST LANE.
You'll be team-taught by instructors with credible racing experience. You can trust their read of the track and description of the line. More importantly, this team can TEACH. Techniques discussed in the classroom will become challenges on the track. Instructors will be on hand to coach you in the hot pits and ride with you as you work your way around the Streets of Willow 1.8-mile road racing track. (Danny McKeever, left.)
Going faster is learning to drive your race-equiped Celica or your own high performance car at its limits and under control. It's learning to read the "line" to find the fastest way around the track. It's learning to apply threashold braking and throttle steering you car.
Excerpt from the FastLane driving manual students keep:
A car understeers (or "pushes") when you turn the steering wheel and the car doesn't turn as much as you turned the wheel. In other words, the car has a tendency to go in a straighter arc due to the front tires losing their grip. Understeer may be caused by entering a turn too fast and/or turning in too late or too suddenly.
A car oversteers (or is "loose") when, as you turn the steering wheel, the car wants to turn more. The rear end of the car begins to slide out due to the rear tires losing traction. Oversteer may be caused by letting off the accelerator while turning and/or braking into a turn, especially if either are done too severely. Severe braking, where the rear wheels lock up (remember under braking the rear tire patches become smaller), will cause a severe oversteer condition usually ending with the car spinning out.









